MOD·04 / Space

HALO

Shimmer that orbits. A pitched reverb feeds back into itself — an infinite choir of octaves and fifths, climbing as it circles the head.

Coming soonVST3 · AUFree · AGPLv3
// What it'll be

An endless climb that circles you.

HALO is a feedback loop of long reverb + a pitch-shift inside the path. Each pass climbs an octave (and a fifth) and re-injects — an ever-rising choir that blooms over your sound. And the halo orbits: the shimmer circles the head, glacial and weightless, free or locked to the tempo.

Shimmer

How much of the pitched layer (octave + fifth, fixed voices) is re-injected into the loop. At 0, a plain reverb; at full, a soaring choir.

Decay

The loop feedback — how long it lasts. Mapped log with a stability floor: near max it grows "infinite" right at the edge, never diverging.

Size

The FDN diffuser size and pre-delay — the space the shimmer blooms in, from a room to a cathedral.

Tone

A band EQ on the feedback path. Not just colour: darkening it is the brake that keeps the near-runaway loop stable.

Orbit / Rate · Sync

Binaural ITD/ILD pan that carries the halo around the head. Free (glacial — a turn per ~100 s) or synced (1–8 bars per orbit).

Freeze · Low/Hi Cut · Mix

FREEZE captures the cloud (feedback to unity). LOW/HI CUT shape the wet tail; MIX blends dry/wet. IN PHASE folds to mono-safe.

HALO is on the way.

It's coming free and open-source, with the first transmissions. Get on the signal and you'll be first to know.

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Free · AGPLv3 · in the works